A list of sectors, sections, and aisles of Warehouse 13

The Bronze SectorEdit

This is where all of the worst threats to humanity are stored, having been turned into bronze statues before they were able to fully threaten the world. The people that were bronzed were made into statues by a device called the Bronzing Chamber, which was powered by the Mesopotamian Bronze Stele, and invented by Paracelsus. A certain mixture of chemicals, when ingested, can keep the bronzing process from occuring.

Occupants include(at one time or another): H.G. Wells, Paracelsus, James MacPherson, Steve Jinks (temporarily), Claudia Donovan (temporarily), and Mrs. Frederic (alternate timeline). Mentioned occupants are: Bonnie Parker, Vera Renzi, (TBA)

The Yukon SectorEdit

First heard of in "Instinct", the Yukon Sector has only expanded once in the history of Warehouse 13.

The Art GalleryEdit

This is where all of the art based artifacts are kept in the Warehouse.

The Ovoid QuarantineEdit

This is where all artifacts are stored prior to being shelved in the main collection.

The Escher VaultEdit

Most likely named after the artist, M.C. Escher, the interior of the vault greatly resembles some of his works. It is said that if a person tried to enter the vault without knowing the correct pass-codes, they would die before they ever escaped.

The Dead Agents VaultEdit

First shown in episode 1.6, "Burnout", the Dead Agent's vault houses the perfectly preserved rooms of any and all Warehouse agents that were killed, disappeared, or died mysteriously. Somehow, the agents' rooms from Leena's B&B are transported to the Warehouse, where they are then locked in this vault. Agent Steve Jinks' room was once in this vault, before his return from the dead. This is where his records were first changed to say 'un-deceased' in the 'status' category. The lock for this vault is an old rotor dial from a telephone.

The Trap AisleEdit

The Canned Food AisleEdit

The Dark VaultEdit